It doesn’t bring a finality, and in this sense it feels as though the artist is illustrating the fun of the game rather than the anger and aggression. That recognisable voice announcing our defeat chimes in every now and again, but it is built into the background. Dubby voices spray out endlessly, some tuneful and some gasping for breath after taking a violent combo move. Pad-heavy tunes are hidden behind a thick mist, as if we are watching and listening to them play out behind the thick glass screen of an old television. The percussion is loud and upfront, whilst the melodies linger in the space behind. Bakground utilises this, instilling even more of that classic throwback sound. Tekken 1’s soundtrack was very breakbeat heavy, the designers desiring music with energy and pace. Are you diving into a test of agility and strength on your own, or with a friend? Shooting forth alongside these welcoming sounds are raw jungle percussion loops, screeching and recoiling with real force. The warm melody line inspiring positivity and optimism. PLAYER SELECT embodies the positive sound of the screen where you decide which sort of battle to have. With projects on Lobster Theremin and Raw Sound District, Bakground’s discography is concluded on Pure Life.Ī precise blending of immersion and musicality descends from the very start. Tekken was one of the most impressive of these titles, and the fighting game is what the artist Bakground bases their final release on. It plunged millions of people into a world of superior sound quality and a range of unique games. That grey box truly drove gaming into a new realm. There was something magnificent about late 90s gaming, and a lot of that is due to the PlayStation 1.
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